Curatorial text written by stipinpixel

Kismet Casa: Shared Journeys and Visual Narratives

The art exhibition at Kismet Casa celebrates multiculturalism and the interconnectedness of diverse cultures and languages through art. This artistic residency has brought together creators from various parts of the world, whose works not only showcase technical mastery but also reflect the collective journey toward creation.

At the heart of the exhibition lies a unique signage system, developed from an invented symbology derived from the Kismet logo. More than just a navigation tool, this signage serves as a bridge between the displayed artworks and the visitor's journey. Through visual and symbolic cues, it tells the story of the artistic and cultural journey that led to the exhibition.

Each symbol carries a profound message resonating with the residency’s values, such as:

The signage guides visitors through the exhibition, providing context and depth. At the same time, these symbols condense complex meanings into simple forms, effectively conveying the visual and cultural language of the Kismet community.

By combining art, signage, and symbology, this exhibition not only highlights individual works but also invites exploration of the artists’ shared narrative, essence, and journey. Kismet Casa is a visual manifesto of pathways, connections, and creativity.

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Nox Gallery Tokyo, Japan

https://www.instagram.com/p/C-Vj5zKS5L1/?hl=es

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As a Curator, I carried out the curation and installation of artworks under the concept of "Signage and Symbolism." The signage, created using Kismet Casa's logo, served as a visual statement of our presence and journey. By combining these symbols and messages, the exhibition presented not only the art itself but also the history, essence, and shared journey of the artists.

Why Signage and Symbolism?

It acts as a bridge between the displayed art and the viewer's experience. Beyond guiding visitors physically, the signage provided context and depth, enriching the audience's understanding.

As an Artist, I exhibited my work, which included the presentation of a video game, “Stroll through the Pixelverse.” This video game demo is part of my personal experimentation, born from 12 years of research into the native graphics of Tucumán, Argentina. Currently a work in progress, the game also showcased the creative process behind it: travels, archaeological elements, maps, sketches, and pixel art inspired by stone carvings and cave paintings.

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